Charges

Inputs

Moves

CancelLists

Floats

Scripts

VFXScripts

HitboxTable

Charges

Inputs

Moves

CancelLists

Floats

Scripts

Changed DEMO_START
Changed CommandLists
Changed SFX
f1[f1[
2     {2     {
3          "StartFrame": 15, 3          "StartFrame": 15, 
4          "EndFrame": 16, 4          "EndFrame": 16, 
5          "Type": 1, 5          "Type": 1, 
6          "Sound": 100, 6          "Sound": 100, 
7          "Unknown": [7          "Unknown": [
8               0, 8               0, 
9               0, 9               0, 
n10               24n10               56
11          ]11          ]
12     }, 12     }, 
13     {13     {
14          "StartFrame": 120, 14          "StartFrame": 120, 
15          "EndFrame": 121, 15          "EndFrame": 121, 
16          "Type": 1, 16          "Type": 1, 
17          "Sound": 101, 17          "Sound": 101, 
18          "Unknown": [18          "Unknown": [
19               0, 19               0, 
20               0, 20               0, 
t21               8t21               40
22          ]22          ]
23     }, 23     }, 
24     {24     {
25          "StartFrame": 220, 25          "StartFrame": 220, 
26          "EndFrame": 221, 26          "EndFrame": 221, 
27          "Type": 2, 27          "Type": 2, 
28          "Sound": 68, 28          "Sound": 68, 
29          "Unknown": [29          "Unknown": [
30               0, 30               0, 
31               0, 31               0, 
32               032               0
33          ]33          ]
34     }, 34     }, 
35     {35     {
36          "StartFrame": 342, 36          "StartFrame": 342, 
37          "EndFrame": 343, 37          "EndFrame": 343, 
38          "Type": 1, 38          "Type": 1, 
39          "Sound": 102, 39          "Sound": 102, 
40          "Unknown": [40          "Unknown": [
41               0, 41               0, 
42               0, 42               0, 
43               043               0
44          ]44          ]
45     }45     }
46]46]

VFXScripts

HitboxTable

Changed ['5HK#2']
Changed HIT_STANDING
Changed Damage
Old
30
New
70
Changed Stun
Old
50
New
100
Changed TargetAnimationTime
Old
16
New
13
Changed HIT_CROUCHING
Changed Damage
Old
30
New
70
Changed Stun
Old
50
New
100
Changed TargetAnimationTime
Old
16
New
13
Changed HIT_AIR
Changed Damage
Old
30
New
70
Changed Stun
Old
50
New
100
Changed COUNTERHIT_STANDING
Changed Damage
Old
38
New
88
Changed Stun
Old
63
New
125
Changed TargetAnimationTime
Old
20
New
17
Changed COUNTERHIT_CROUCHING
Changed Damage
Old
38
New
88
Changed Stun
Old
63
New
125
Changed TargetAnimationTime
Old
20
New
17
Changed COUNTERHIT_AIR
Changed Damage
Old
38
New
88
Changed Stun
Old
63
New
125